![]() ![]() Take some mobile tank destroyers that can keep up and support your frontline with fire. Combine quick heavies (such as the IS-7 and Object 277 or the WZ-111 model 5A and 113) and try to outmaneuver your opponent. If you're a natural born attacker, arrange your squad accordingly. For instance, the Maus can't catch up with quick Chinese heavies when you send them to attack, meaning the Chinese brawlers would have to wait for the much slower German heavy before they can advance further, losing one of their main advantages-speed. Mixing vehicles of very different movement speeds and assigning them the same task mean they can't act as a single force and are likely to get separated and destroyed one by one. Pick vehicles that move at approximately the same speed. You may want to replace certain-or even all-vehicles in the squad to achieve the synergy you need. One of the ways to best your opponent is to have a plan even before the battle starts. You can read more about how AI-controlled vehicles make decisions and tactics you can use in the following spoiler:īefore charging into battle, check your squad and defenses. Your vehicle may even attempt a ramming attack if it has a weight advantage over the target and isn’t too low on HP. It will shoot the target's tracks if they are still intact or if it cannot penetrate the target’s armor, and will attempt to stay behind the target's gun. In this case, the vehicle will close in on the target and circle around it if it has an advantage in movement speed, enabling it to outpace the rotation of the target’s turret. If the enemy is within 80 meters from your vehicle, your vehicle may attempt to circle around the target, and will definitely do so if you issue the Charge order by double-clicking an enemy vehicle. The vehicle may leave cover to make a shot if it will remain undetected, deal more damage than it will receive in return, or if it won’t lose more than 5% of its HP. If undetected, it will try to hide behind concealment otherwise it will only look for cover, prioritizing ones that it can reach without losing more than 5% of its HP. ![]() Then it will search for cover where it is best protected from all visible targets while still able to engage them. It will fire immediately if it has a clear line of fire and the gun is loaded. When you manually issue an Attack command, the vehicle will only fire at the designated target. Auto-loaders: All other factors being equal, your vehicles will try to eliminate targets with autoloaders first.Base capture: Targets capturing the base are prioritized.Enemy remaining HP: Low-HP targets are prioritized.Penetration chance: How likely the shot will penetrate.Hit chance: How likely the shot will connect.Exposure: Whether the target has any exposed weak points.Distance to target: The closer the better.When doing so, they analyze a great range of parameters such as: Your vehicles will always check whether they can engage enemy targets and which ones to attack to the best effect. Don’t be puzzled if you see your vehicle repositioning a bit after it arrives at the designated location-it's simply searching for an optimal spot. If undetected, the vehicle will try to hide behind vegetation. In any case, once the vehicle arrives, it will search for cover within 25 meters of the specified location-preferably from where it can engage visible targets while being protected from return fire. If you double-click on a location and issue a Rush command, the vehicle will follow the shortest path to the location, ignore enemy fire, and shoot on the move. The vehicle will shoot on the move if the chance to hit the selected target exceeds 75%. If the vehicle can inflict more damage than it will receive within the next 5 seconds.If the target can be destroyed with 1-2 shots and the shot can penetrate its armor.If the vehicle is undetected and can penetrate the target's armor.Moreover, it will stop to shoot if there is a target available: While moving to the designated position, the vehicle will try to follow a path that has cover protecting it from enemy fire. Simple, right? Wait-there’s a lot more complexity to that. Move: Right-click on the ground, the vehicle goes there. The basics of these orders are clear, but here’s some extra info on how exactly the vehicles execute those orders: Move Watching the battle from a strategic view and assessing the combat situation, you can give them such commands as move, attack, withdraw, defend, and others. Each of the seven vehicles in your squad is a full-fledged AI-controlled combat unit.
0 Comments
Leave a Reply. |